Shadow of the Colossus - Review

Posted by Angel Faust on Friday 9 June 2006

“I am a colossus. Grrr.”

Originally known as “Wanda and the Colossus” and “Nico”, this highly anticipated sequel hopes to catch the gleam off its hauntingly beautiful predecessor: Ico. Shadow of the Colossus (for the PlayStation 2 game console) reveals to us, the insanity and wonder of a planet in a solar system that is perhaps just beyond the reach of these creatures.

These beings hold some sort of mystical revival-power, a power that you must harness in order to awaken a loved one. The creatures are gigantic, but the eye-candy, the sparkle off the hide of the creatures is what truly draws you into Shadow of the Colossus and all its ample goodness.

The calm, desolate land that feels like an endless, lonely ribbon of highway, the walking mass of complexes of the bosses, the way they serve you up a challange, the mind melting ways you have to keep to a certain strategy in order to defeat them, the pure absorbing glee you have as soon as you reach the weak-spot of the beast, getting squished over and over again…

Shadow Of The Colossus shows that SCEI is certainly capable of creating first-party quality software. It’d just rather not.

Final verdict: Buy it!


1 Comment for 'Shadow of the Colossus - Review'

  1.  
    becky
    September 10, 2006 | 5:37 pm
     

    i was wandering are you going to make a new shadow of the colossus

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